Chino Hills + Canyon Hills Little League

Rules

Updated October 20, 2026

LOCAL INTERLOCK RULES

Tee Ball

Game Time: 1 hour drop dead
Games Per Week: 1 game per week
Bases: 60 feet
Scorekeeping: No official score or standings
Leading Off: Not permitted
View Schedule
Pitching Distance: 40 feet pitching circle
Pitching Limit: Not applicable
Game Format

Games have a 1 hour drop dead time limit.

All defensive players may play, with no more than 6 players in the infield.

Managers should rotate players between infield and outfield positions.

No official standings or official scorekeeping are kept.

Pitching

The pitching circle is centered 40 feet from the back edge of home plate.

Batting

All rostered players are included in the batting order.

The entire batting order bats during the half inning.

A batted ball must travel at least 5 feet within the foul lines.

No on deck batters are permitted.

Coach pitch is permitted during the final 3 scheduled games, with a maximum of 3 pitches before returning to the tee.

Base Running

No lead offs.

No sliding.

Defense

Managers rotate infield and outfield each inning.

A defensive player should not remain in the infield for more than 2 consecutive innings.

NON COMPETITIVE

Single A

Game Time: 1 hour 15 minutes drop dead or 6 innings
Games Per Week: 2 games per week
Half Inning: 3 outs or 5 runs
Bases: 60 feet
Scorekeeping: No official score or standings
Leading Off: Not permitted
View Schedule
Pitching Distance: 40 feet
Pitching Limit: Machine or coach pitch
Game Format

Games have a 1 hour 15 minute drop dead time limit or 6 innings.

Each half inning ends after 3 outs or 5 runs.

This division is non competitive with no official scorekeeping or standings.

Pitching

The pitching plate and pitching machine are 40 feet from home plate.

A Louisville Slugger pitching machine is used, with emergency coach pitch from the pitching circle if needed.

Batting

All rostered players bat.

The batter receives a maximum of 4 pitches.

During the applicable portion of the season, a tee opportunity follows the fourth pitch.

After the seventh game, the tee option is removed.

A batter hit by a pitch continues the at bat.

Base Running

No advancement on passed balls or wild pitches.

No infield fly rule.

Runners may advance one base on an overthrow and may not advance home solely because of an overthrow.

Defense

Use a regulation 6 player infield with remaining players in the outfield.

Rotate players between infield and outfield positions each inning.

LOCAL INTERLOCK RULES

AA

Game Time: 1 hour 30 minutes drop dead or 6 innings
Games Per Week: 1 game per week
Half Inning: 3 outs or 5 runs
Bases: 60 feet
Scorekeeping: GameChanger scoring
Leading Off: Not permitted
View Schedule
Pitching Distance: 46 feet
Pitching Limit: Maximum 2 innings or Little League pitch count, whichever occurs first
Game Format

Games are limited to 1 hour 30 minutes or 6 innings.

All play stops at the end of the time limit.

Each half inning ends after 3 outs or 5 runs.

A maximum of 10 defensive players may be used.

Pitching

Pitching distance is 46 feet.

A pitcher is limited to 2 innings or Little League pitch count, whichever occurs first.

After ball 4, the coach throws a maximum of 5 pitches.

The existing strike count remains and the batter may strike out.

Batters and runners may advance a maximum of 2 bases on a coach pitched ball.

Batting

Continuous batting order.

Base Running

No stealing.

No leading off.

Runners stop advancing when the defense controls the ball within the pitcher area.

Defense

Every player must participate for at least 6 defensive outs.

Players must play 2 of the first 4 innings.

No player may sit defensively in consecutive innings.

Free defensive substitutions are allowed.

Playing Time

Minimum 6 defensive outs and 2 of the first 4 innings.

FALL INTERLOCK RULES

AAA

Game Time: 1 hour 45 minutes drop dead or 6 innings
Games Per Week: 1 or 2 games per week
Half Inning: 3 outs or 5 runs
Bases: 60 feet
Scorekeeping: GameChanger scoring
Leading Off: Not permitted
View Schedule
Pitching Distance: 46 feet
Pitching Limit: Maximum 2 innings or Little League pitch count, whichever occurs first
Game Format

Only 1 or 2 games per week based on the current schedule.

Games are limited to 1 hour 45 minutes or 6 innings.

All play stops when the time limit is reached.

Each half inning ends after 3 outs or 5 runs.

No play or practice after 9:30 PM.

Pitching

Pitching distance is 46 feet.

A pitcher is limited to a maximum of 2 innings or Little League pitch count, whichever occurs first.

Batting

All players bat using a continuous batting order.

Late arriving players are added to the bottom of the batting order.

Base Running

No leading off.

Runners may not advance once the defensive team controls the ball within the pitcher area.

Defense

No player may sit for more than 1 consecutive inning.

Free substitutions are allowed.

CALIFORNIA DISTRICT 23 FALL BALL

Majors

Game Time: 2 hours drop dead or 6 innings
Games Per Week: 1 game per week
Half Inning: 3 outs or 5 runs
Bases: 60 feet
Scorekeeping: GameChanger scoring
Leading Off: Not permitted
View Schedule
Pitching Distance: 46 feet
Pitching Limit: Maximum 2 innings or Little League pitch count, whichever occurs first
Game Format

Only 1 game per week.

Games are limited to 2 hours or 6 innings.

All play stops at the end of the time limit.

Each half inning ends after 3 outs or 5 runs.

No play or practice after 10:00 PM.

Pitching

Pitching distance is 46 feet.

A pitcher is limited to a maximum of 2 innings or Little League pitch count, whichever occurs first.

Batting

All players bat using a continuous batting order.

Late arriving players are added to the bottom of the batting order.

Base Running

No leading off.

The uncaught third strike rule is enforced.

Defense

No player may sit on the bench for more than 1 consecutive inning.

Free substitutions are allowed.

Each team may use up to 2 defensive timeouts per inning.

CALIFORNIA DISTRICT 23 FALL BALL

Intermediate 50/70

Game Time: No new inning after 2 hours or 7 innings
Games Per Week: 2 games per week
Half Inning: 3 outs or 6 runs
Bases: 70 feet
Scorekeeping: GameChanger scoring
Leading Off: Permitted under division rules
View Schedule
Pitching Distance: 50 feet
Pitching Limit: Maximum 3 innings or Little League pitch count, whichever occurs first
Game Format

Teams may play 2 games per week.

No new inning begins after 2 hours or after 7 innings.

Each half inning ends after 3 outs or 6 runs.

No play or practice after 10:30 PM.

Pitching

Pitching distance is 50 feet.

A pitcher is limited to a maximum of 3 innings or Little League pitch count, whichever occurs first.

Batting

All players bat using a continuous batting order.

Late arriving players are added to the bottom of the batting order.

Defense

No player may sit on the bench for more than 1 consecutive inning.

Free substitutions are allowed.

Each team may use up to 2 defensive timeouts per inning.

CALIFORNIA DISTRICT 23 FALL BALL

Juniors

Game Time: No new inning after 2 hours or 7 innings
Games Per Week: 2 games per week
Half Inning: 3 outs or 6 runs
Bases: 90 feet
Scorekeeping: GameChanger scoring
Leading Off: Permitted under division rules
View Schedule
Pitching Distance: 60 feet 6 inches
Pitching Limit: Maximum 3 innings or Little League pitch count, whichever occurs first
Game Format

Teams play 2 games per week.

No new inning begins after 2 hours or after 7 innings.

Each half inning ends after 3 outs or 6 runs.

No play or practice after 10:30 PM.

Pitching

Pitching distance is 60 feet 6 inches.

A pitcher is limited to a maximum of 3 innings or Little League pitch count, whichever occurs first.

Batting

All players bat using a continuous batting order.

Late arriving players are added to the bottom of the batting order.

Defense

No player may sit on the bench for more than 1 consecutive inning.

Free substitutions are allowed.

Each team may use up to 2 defensive timeouts per inning.